Aug 20, 2012
This book, along with its companion, Computer Graphics: Theory and Practice, gives readers a full understanding of the principles and practices of implementing 3D graphics systems.
Aug 13, 2012
Fundamental Mechanics of Fluids, Fourth Edition addresses the need for an introductory text that focuses on the basics of fluid mechanics—before concentrating on specialized areas such as ideal-fluid flow and boundary-layer theory.
Aug 13, 2012
Software Application Development: A Visual C++, MFC, and STL Tutorial provides a detailed account of the software development process using Visual C++, MFC, and STL.
Aug 10, 2012
The A–Z of Error-Free Research describes the design, analysis, modeling, and reporting of experiments, clinical trials, and surveys.
Aug 10, 2012
Helping to educate the new generation of engineers and biologists, Introduction to BioMEMS explains how certain problems in biology and medicine benefit from and often require the miniaturization of devices.
Aug 10, 2012
One of the first AI texts accessible to students, the book focuses on the most useful problem-solving strategies that have emerged from AI.
Aug 09, 2012
Fisher’s Techniques of Crime Scene Investigation First International Edition—the latest edition of a classic volume, now oriented specifically to an international audience.
Aug 09, 2012
As an introduction to the field and an overview of current techniques and algorithms, this book is a valuable source of information for programmers, technical directors, artists, and anyone else interested in how production volume rendering works.
Aug 06, 2012
Helping you produce better games, Game Design Theory: A New Philosophy for Understanding Games presents a bold new path for analyzing and designing games.
Aug 06, 2012
This practical guide to soilless growing practices provides detailed information on how to design, set up, and operate hydroponic culture systems.