Jul 15, 2026
New MCP server stress-tests, drift-scores, and bias-audits AI agents using Murray's Needs-Press model, then publicly benchmarks ChatGPT, Claude, Gemini, and custom models on a live behavioral leaderboard.
Jul 08, 2026
Latest update to the Intelligence Repository introduces macro-behavioral diagnostics spanning Pathology, Sovereign Power, High-Stress Operators, and Global City Indexes.
Jun 30, 2026
11-year-old product designer partners with behavioral systems architect to apply the 'Friction + Flow' framework to mobile game loop mechanics, proving the universality of the Behavior OS.
Jun 23, 2026
New retro-style overworld simulation connects classic CYOA mechanics and a tangible Sponsor Loop for real-world rewards.
Jun 15, 2026
New localized developer infrastructure injects native behavioral context layer directly into automated corporate workflows, data pipelines, and IDEs.
May 29, 2026
The BEHAVIOR OS Complete Behavioral Intelligence Ecosystem Now Available Across All Major Mobile Platforms
May 06, 2026
Deterministic translation into IPIP-NEO-120 domains expands repository to include NFL, Actors, and Culinary cohorts.
Apr 23, 2026
Introducing the Public Behavior Directory: Mapping Deterministic Behavioral Intelligence + Five Archetypes.
Mar 15, 2026
New behavioral systems framework introduces signal-based modeling to help leaders identify high-performance decision patterns in complex environments