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Apr 29, 2014
Online gaming increases worldwide, with trends toward social and mobile games

Apr 24, 2014
The latest publication of Hamburg-based secondary research organization yStats.com, “Europe Cross-Border B2C E-Commerce 2014“, reveals that the Old Continent is particularly well suited for online retail shopping across the borders.

Apr 17, 2014
Hamburg-based secondary research organization yStats.com reports in its new publication "Global Cross-Border B2C E-Commerce 2014": that the interconnectedness of the world through the Internet is providing opportunities for online merchants, payment...

Apr 04, 2014
Hamburg-based secondary research organization yStats.com reports in its latest publication, “Asia-Pacific M-Commerce Snapshot 2014“, that growing adoption of smartphones and tablet computers is changing the way people shop online.

Apr 02, 2014
Hamburg-based secondary research organization yStats.com reports in its latest publication, “Europe M-Commerce Snapshot 2014“, that growing adoption of smartphones and tablet computers is changing the way people shop online.

Mar 28, 2014
A new report by Hamburg-based secondary research organization yStats.com, “Global M-Commerce 2014: Smartphones and Tablets“, covers the latest trends and developments in mobile shopping.

Mar 17, 2014
Hamburg-based secondary research organization yStats.com has published a new report: “Global Online Gambling and Betting Market 2014“, depicting the latest trends and developments in this field.

Mar 06, 2014
Hamburg-based secondary research organization yStats.com has published a new report, “Global Online Gaming Market Snapshot 2014”, which highlights the continued growth of online gaming worldwide.

Mar 05, 2014
A new publication by Hamburg-based secondary research organization yStats.com, “EMEA Online Gaming Market 2014”, reports a trend of gamers away from consoles and pre-installed PC games toward online and mobile games.

Mar 04, 2014
A new publication by Hamburg-based secondary research organization yStats.com, “Europe Online Gaming Market 2014”, reports that Internet users in Europe spend more time playing games online than residents of other nations.


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